A UI/UX Designer with problem-solving, love to work with people of diverse backgrounds. Fluent in both English and Mandarin and love travel and enrich life journeys. In spare time, I am a nature lover/ simple hiker!
In 2019, I worked on healthcare products in Melbourne, Australia. In 2018, App design/Packaging design/Poster Design were selected the Semifinalist in Adobe Design Achievement Awards in the United States. Meanwhile, be a sponsored student who studied School of Design at Swinburne of Technology in Melbourne, Australia for a year. In 2017, I was awarded a Winner Packaging in Red Dot Design in Germany. In 2014, I've studied abroad regarding Communication & Multimedia Design in Utrecht, the Netherlands.
Workout App, 2018
Funspining is an EEG game app which helps gym lovers stay fit and healthy through gaming experiences. It requires users to stay focus on the target. The harder you concentrate, the better the results. With the interactive graphics, users can easily burn in a fun way and also maintain a healthy daily routine.
Create User Flow With 3 Levels Of Training Exercises
After users register successfully, they can access either single-player or group games. As a single-player, they can choose between three levels, from level 1 = easy, portrayed via a red character, level 2 = medium, portrayed via a yellow character, and level 3 = difficult, portrayed via a blue character.
As for the visual design, the harder the level, the chubbier the character will look. Funspining engages users to put more effort into the training exercises and reminds them to always stay healthy.
School National Taiwan University of Science and Technology
Team Prof. Wang, Designer l Lulu Chang